Deewear FlyOne Dark Bluetooth In Ear Headphone ReviewWireless Bluetooth headphones are getting ever more popular, and we're worried that we'll run out of titles. Never mind, as the convenience offered by Bluetooth earphones such as Deewear's FlyOne Dark will give our wits a chance to catch up with the world of technology. Hopefully. It's no surprise that the FlyOne Dark is aimed at the sporty segment of the market, but to be fair it's not bad when sitting still either. When turning on, a female voice states 'power on' and 'connected successfully' when getting going. Since these earphones are from Italy it could be hoped that this would be more representative of that part of the world, but you can't have everything.
- Wireless convenience
- Good sound for exercising to
- Fits in ears firmly
- Sturdy build
- Some may prefer a more refined sound
- Some signal issues (depending on handset)
Design and AppearanceThe Deewear FlyOne Dark is perhaps designed with function in mind rather than looks, but it does a good job of fitting in with whatever the wearer is doing, whether it be exercise or something more sedate. The cable connecting the left and right earbuds of the FlyOne Dark has a light-reflecting coating on one side to help the wearer be seen during the hours of darkness, which is a nice thought.
Durability and Build qualityThe earphones themselves have a strong and solid build, but retain a lightness which will certainly help them stay in the ear, along with the 'shark's fin' attachment which holds things in place nicely. I imagine that any mishaps or falls will not put the FlyOne Dark out of action for long.
ComfortEveryone's experience will be different I'm sure, but the FlyOne Dark sits firmly in the ear and the supplied eartips form a good seal with no trouble. The earphones can be worn for extended periods with no discomfort.
Suitability for intended applicationVolume can be adjusted and play/pause found easily, although this may require some practice when in the heat of battle. With the cable around the back of the neck, the mic and control is just behind the right ear. It does not seem to cause a problem with being heard if making a call indoors, but this may be different if out in a noisy environment or strong wind. Battery life is good for an earphone of this type; it keeps on going beyond expectations and should certainly outlast the energy levels of the most enthused athletes. When the battery is reaching exhaustion, the music is interrupted now and again by our female MC stating 'battery low' which can be a little annoying but it's not that often, and it's probably less annoying that being faced with a flat battery the next day. Recharging is done via a socket hidden on the back of one of the earpieces; a micro-USB cable is supplied for this purpose.
Sound isolationIsolation is fair; it's quite common for joggers to want a certain amount of situational awareness and this should suit them, but there's also enough to drown out a decent amount of piped-in gym music, the scourge of many a gym-goer.
Sound characteristicsThere were some interruptions to the audio in the form of very brief 'hiccups' when the signal was slightly broken; almost like pops on a record. This reviewer went shopping last night and the experience was good; when the mind is on other things, these issues are not bothersome. Handsets other than the cheap Android which was used for this review may transmit better, so take this with a grain of salt. The sound of the earphones can be dramatically affected by the position of the eartips, so when trying them be prepared to get the angle and position right to ensure that they are sounding their best. The earfins will keep them in place once a decent sound is achieved. Tuned for exercising, the FlyOne Dark gives a good amount of bass with quite a presence in the high-midrange region; good for bouncy genres like dance and pop. The volume control does not communicate with the phone; rather the earphones have their own volume scale so the level can potentially be made to be quite high with the handset volume already on maximum.
- Bass (e.g. punch, low extension)
- Mids (e.g. vocals, acoustic instruments)
- Treble (e.g. high hats)